Working on socket communications
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@@ -663,6 +663,42 @@
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console.error('Download error:', error);
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alert('Download failed. Please try again.');
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}
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}
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async function downloadGameStorage(gameId) {
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const token = localStorage.getItem('authToken');
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if (!token) {
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showLogin();
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return;
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}
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try {
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const response = await fetch(`/download/${gameId}`, {
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headers: {
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'Authorization': `Bearer ${token}`
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}
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});
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if (response.ok) {
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const blob = await response.blob();
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const url = window.URL.createObjectURL(blob);
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const a = document.createElement('a');
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a.style.display = 'none';
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a.href = url;
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// Get filename from Content-Disposition header, removing quotes and underscores
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let filename = response.headers.get('Content-Disposition')?.split('filename=')[1] || 'game.zip';
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filename = filename.replace(/^["\_]+|["\_]+$/g, ''); // Remove quotes and underscores from start and end
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a.download = filename;
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return { url: url, filename: filename };
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} else if (response.status === 401) {
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localStorage.removeItem('authToken');
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showLogin();
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} else {
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alert('Download failed. Please try again.');
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}
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} catch (error) {
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console.error('Download error:', error);
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alert('Download failed. Please try again.');
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}
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}
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async function runGame(gameId) {
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const token = localStorage.getItem('authToken');
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@@ -670,13 +706,26 @@
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showLogin();
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return;
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}
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const file = await downloadGameStorage(gameId);
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const response = await fetch(file.url)
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const arrayBuffer = await response.arrayBuffer();
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const blob = new Blob([arrayBuffer],
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{ type: response.headers.get(
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'content-type') || 'application/octet-stream'
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}
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);
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const _data = new FormData();
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debugger;
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_data.append('file', blob, ".zip");
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try {
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const response = await fetch(`/run/${gameId}`, {
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const response = await fetch(`/run`, {
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method: 'POST',
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headers: {
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'Authorization': `Bearer ${token}`
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}
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'Authorization': `Bearer ${token}`,
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'Content-Type': 'application/json'
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},
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//body: JSON.stringify(file)
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body: _data
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});
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if (response.ok) {
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